After the great success of the critics, and at the commercial level.
Epic Games now has a significant budget and intends to establish itself as a
leader in the video game market... and not only when we know that today the
Unreal Engine 4 is used in universities for video game courses, but also
architecture, simulation and others.
The engine does not change in depth, it is rather a wide range of
improvements. New games are emerging, such as Killing floor
Unreal Engine is essential
It is with a multiplayer FPS developed by the American army, as
propaganda for the recruitment of new troops, that the America's Army
game, released in 2002, presents the second version of the engine. Version
2 of the engine has been completely rewritten and brings new features,
such as the ability to make kinematics, and the addition of plug-ins to
integrate 3D rendering work from 3D Studio Max software in particular, and
also physical engines. Will also be improved: the physics of "ragdol"
(physical animation bug), rendering, vehicle physics, and particle
The Unreal Engine 3 was designed for Windows platforms, and the new
generations of consoles of the time, Playstation 3, Xbox 360. Later, with
the association with Mozilla, they integrate the engine into HTML5, and
and are as follows: New physics to avoid ragdols, destructible
environments, and the ability to display a large number of non-player
characters on the screen to simulate a crowd as well as 64-bit support for
the new Unreal Tournament game, and support for version 11 of directx that
worked with Nvidia for this.
Later, in 2011, the engine is even used to develop games for
Nintendo 3DS by Ubisoft.
Basically, the engine was open to modders; however, only engine
licensees who could create and sell games under Unreal Engine 3. That's
why Epic Games publishes an SDK called "Unreal Devlopement Kit", which is
available and usable by everyone.
More and more, Epic Games is determined to push the graphics towards
maximum realism and optimal optimization. We will see in the following,
the latest version of the engine that finally interests us the most: the
Unreal Engine 4. We will see what's new, how it works and how to use it